About Us › Forums › General Discussion › General Gaming › [MMO] Guild Wars 2 › Re: Re: [MMO] Guild Wars 2
April 23, 2014 at 06:17
#2305
edadmin
Keymaster
You only need a few active players that are online constantly for a few weeks to get a guild started, and you could recruit a whole new set of members into the community! Greygoose from SWToR played this actively when it came out, might give him a nudge although I think he is considering starting a Elder Scroll guild up.